History class is a hard sell to the present generation of
students, and it’s not hard to see why. Traditional approaches rely heavily on
memorization of facts and dates, both of which are instantly available to anyone
with a smart phone these days. What format would make Canadian history engaging?
Well, today I want to share just one answer from an unlikely source: board games.
My wife and I love board games. One of our favorite dates is
to go out to a café called “Snakes and Lattes” – Toronto’s first board game
café. It’s a wonderful place, and I urge you to go there immediately. During
our visit yesterday, we discovered a game which re-enacts the contest for North
America. “A Few Acres of Snow,”(1) as it is called, places you and your opponent
in command of the Thirteen Colonies and New France. As it won a prestigious Golden Geek award in 2011, I had high
expectations.
We sat down at our table and eagerly opened the box. I asked
one of the helpful staff to teach us the rules, but he said “Ooh, sorry... It’s
a real niche game. There’s a small group of people who love it, but I’ve only
played it once.” Not discouraged, we opened up the manual and began to unravel
the rules of play. About two hours later, my voice was hoarse from reading 12
pages of rules, and Jess had a look of despair and protest on her face.
The rules were complicated because, well, running a colony is
complicated. On any given turn, you can choose from 21 actions, including
different types of expansion, attack, and money-making. It was tough going for us
unseasoned n00bs to learn the game, but its complexity is also its strength.
The game leads you to see the economics of scarcity and choice in the history
of the colonies. The different strategies in the game are analogies of the real
choices that were available to the British and French. Of course, playing a
board game is not the same as learning the real story, but is has the effect of
making the real story more interesting. The game shows that our history came
from choices – things didn’t have to turn out this way, as there were countless
other choices available to those with power. Add to that innumerable contingencies
and chance events, and our history is transformed from a bore into a tense drama.
(1) The name came from a quote of Voltaire, who dismissed the loss Quebec in 1759 as just "a few acres of snow."
All photos taken from: http://boardgamegeek.com/boardgame/79828/a-few-acres-of-snow
All photos taken from: http://boardgamegeek.com/boardgame/79828/a-few-acres-of-snow